Posts

Oracle CLoud Requisition Life Cycle

Image
In this video ,you'll be learning about creating receipts in Oracle FUsion Cloud Procurement Work Area. Brief about self-service receiving process. The requester enters a requisition online, which is then approved. The goods should be delivered to the delivered-to location as set on the requisition preferences at the time the requisition was raised. These details are transferred to the purchase order when the requisition is approved. Once the delivery has been made by the supplier, creating the receipt assists in the process of the suppliers receiving payment.

Oracle Fusion Cloud Procurement - Self Service Receipt

Image

Creation of Catalog and Non Catalog Requisition

Image

Learn and Explore Self Service Procurement Overview

Image
 Dear friends , Lets understand the Important Oracle Cloud Procurement Tables and its feature in details . PO_ACTION_HISTORY PO_AGENTS PO_AGENT_ACCESSES PO_AGENT_ASSIGNMENTS PO_APPROVED_SUPPLIER_LIST PO_ASL_ATTRIBUTES PO_ASL_DOCUMENTS PO_ASL_STATUSES PO_ATTRIBUTE_VALUES PO_ATTRIBUTE_VALUES_DRAFT PO_ATTRIBUTE_VALUES_TLP PO_ATTRIBUTE_VALUES_TLP_DRAFT PO_ATTR_VALUES_ARCHIVE PO_ATTR_VALUES_INTERFACE PO_ATTR_VALUES_TLP_ARCHIVE PO_ATTR_VALUES_TLP_INTERFACE PO_BCEA_DATA PO_BUYER_ASSIGNMENT_RULES PO_COMMUNICATION_GT PO_CONFIG_COMPONENTS PO_CONFIG_COMPONENTS_ARCHIVE PO_CONFIG_COMPONENTS_DRAFT PO_CO_TEMPLATES_B PO_CO_TEMPLATES_TL PO_CO_TEMPLATE_ATTR_VALUES PO_DISTRIBUTIONS_ALL PO_DISTRIBUTIONS_ARCHIVE_ALL PO_DISTRIBUTIONS_DRAFT_ALL PO_DISTRIBUTIONS_GT PO_DISTRIBUTIONS_INTERFACE PO_DOCUMENT_TOTALS_GT PO_DOCUMENT_TYPES_ALL_B PO_DOCUMENT_TYPES_ALL_TL PO_DOC_STYLE_HEADERS PO_DOC_STYLE_LINES_B PO_DOC_STYLE_LINES_TL PO_DOC_STYLE_VALUES PO_EVENT_AUDIT PO_GA_ORG_ASSIGNMENTS PO_GA_ORG_ASSIGNMENTS_ARC...
Image
 A very Interesting Game  developed through Python Program  Name : Rock ,Paper ,Scissor A Very entertaining game Lets Try though Python . ------ from random import randint #create a list of play options t = [ "Rock" , "Paper" , "Scissors" ] #assign a random play to the computer computer = t[randint( 0 , 2 )] #set player to False player = False while player == False : #set player to True player = input ( "Rock, Paper, Scissors?" ) if player == computer: print ( "Tie!" ) elif player == "Rock" : if computer == "Paper" : print ( "You lose!" ,computer, "covers" , player) else : print ( "You win!" , player, "smashes" , computer) elif player == "Paper" : if computer == "Scissors" : print ( "You lose!" , computer, "cut" , player) else : print ( "You win!" , player, "covers" , computer) e...